PREVIEW
Traditional education systems often cater to a limited range of learning styles, leaving children with unique needs at a disadvantage. This lack of inclusivity can hinder their ability to thrive and reach their full potential.
My game reimagines education for children with learning disabilities, offering a more inclusive and accessible approach to learning.
PROCESS
Traditional education systems often cater to a limited range of learning styles, leaving children with unique needs at a disadvantage. This lack of inclusivity can hinder their ability to thrive and reach their full potential.
PRELIMINARY RESEARCH AND IDEATION
1 in 59 kids has a learning disability
MOST COMMON LEARNING DISABILITIES: DYSLEXIA, ADHD, AUTISM
BEST WAYS TO SUPPORT LEARNING FOR CHILDREN WITH LEARNING DISABILITIES
Use step-by-step instructions
Give more time to complete tasks
Use the same tools consistentlyPicture or imagine the problem
Break big tasks into smaller steps
Use hands-on materials and texturesUse large or bold writing
Focus on how the activity feels while doing it
Turn instructions into simple stories
TARGETTED AUIDENCE
The targeted audience was not only the students, but also their teachers and parents. By focusing on all three groups, I could ensure that a child’s learning didn’t end at school, but continued at home as well—creating a consistent and supportive environment to provide the best possible education for these children.
THE SOLUTION
By combining a physical game with digital progress-tracking software, learning for children with learning disabilities became more accessible and engaging than ever. This blend of hands-on interaction and technology allowed educators—both parents and teachers—to effectively monitor and support each child’s progress.
THE DESIGN
By creating a multi leveled game players are able to learn different skills with varies different tools. During the design process I tried to utilize the methods I thought would be most useful. for the designing process.
THE OUTCOME
Using narative, simplified progress tracking, and multi designed games I was able to create a deisgn that was accessible to many children.
Through the process of narative children are able to connect themselves with Lilly to connect with their learning in a way that inspires them more.
THE BOOK
Join Lilly on her heartwarming journey as she embarks on exciting adventures to rescue her furry friends.
Along the way, Lilly encounters obstacles that only you can help her overcome. Through interactive and fun educational games, players play a crucial role in advancing her story.
Each game is thoughtfully designed to teach essential skills while keeping learners engaged.
With difficulty levels that progress as the story unfolds, every little learner is ensured a rewarding and personalized experience.
To inspire growth and confidence in young learners by making education a fun and empowering adventure!
THE APP
The Factors app is designed to make learning progress simple and effective for parents and teachers alike. It bridges the gap between home and school, ensuring children get the best support on their educational journey.
Connect: Build real-time communication between parents and teachers.
Coordinate: Share updates, assign tasks, and track progress effortlessly.
Support: Provide personalized guidance to help children thrive.
Who It’s For:
Parents: Stay informed about your child’s progress and communicate easily with their teachers.
Teachers: Manage tasks and collaborate with families to create a cohesive learning environment.
TRY PROTOTYPE
THE fINAL OUTCOME
Bringing together the Factors app, storyline, and carefully crafted designs is where the game truly comes to life. Each level focuses on a different area of learning and adapts to various difficulty levels, ensuring it meets children where they are in their educational journey. Accessibility is built into every stage—from the choice of colours, textures, and shapes to the way each activity supports both children and educators—making the experience as inclusive and engaging as possible.
NEXT PROJECT
DONT TRIP
APP DESIGN
Planning group trips is often stressful, leading to miscommunication, financial disputes, and last-minute coordination issues. Traditional budgeting and organization tools lack…
